![]() The Mosswater Marauder's hammer is wreathed with a blue sheen as the young man swings the weapon at the specter. II IC Marius frowns in anticipation as he sizes up the ghost Wren is telling him to fight. In all, there are six suits of masterwork chainmail and six suits of masterwork studded leather armor, four masterwork longswords, four masterwork heavy maces, two masterwork heavy crossbows, 120 crossbow bolts, a case of 10 masterwork crossbow bolts, a wand of hold person (11 charges), 4 potions of cure moderate wounds, and a rope of climbing (perhaps the most ironic item in the room, for it was kept here to ensure that the guards would have a way to exit the dungeon via the lift shaft if the stairwell deadfall was triggered). Re: Carrion Crown: The Haunting of Harrowstone, Pt. The alcove itself contains several armor stands, weapon racks, and a wooden chest, all of which still hold dust-caked but perfectly functional suits of armor and weapons, and a few magic items. The secret alcove to the south is where the guards kept supplies for use in case of emergencies-ironically, when the riot took place, events proceeded so quickly that none of the guards were able to reach these supplies in time to avert the horrific doom that awaited them all. After spending a long time looking for a conversion I finally decided to just make one myself, since no one else was tackling the. I know a lot of people talk about seeing those old adventure paths converted. It is a very difficult lock, but they are both able to get in on the first try - and quickly - at that - as it only takes 2 rounds! It is the classic Carrion Crown adventure, Haunting of Harrowstone, converted from Pathfinder into D&D 5. Wren gathers the group together to use his careful teamwork ability again before looking to assist Marius with finding a way to open the secret door. and there is a large secret door to the south. ![]() Roll a d20 and on a result of 16 or higher, an encounter occurs. Random encounters can be rolled for once every hour the players linger inside Harrowstone or on its grounds. Sadly I never got to use any of the background stuff I wrote for CC, as my player's decided to skip CC and play JR instead. Harrowstone is a dangerous place to stay for long periods of time as the presence of the living draws the attention of evil spirits like spiders to a fly caught in their web. It takes 48 minutes to do a full and complete search of this room. Thank you all for your kind words and compliments. An old acquaintance, Professor Petros Lorrimor, recently died under mysterious circumstances. ![]()
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